
The above philosophies for low and high chaos apply to these quest objectives as well. Your journey to right wrong will take you through a deepening conspiracy of characters. And seeing those sweet, sweet kill animations makes this style worth the moral baggage and cynical ending. You still have to avoid being spotted by large groups of enemies (it’s very easy to get overwhelmed and killed), but the “the hell with the consequences” approach is liberating and doesn’t require you to constantly look over your shoulder. It’s easier to think of the high-chaos approach than the “I have a sword and a gun, it would be a shame not to use it” philosophy. Above all, even if you don’t kill and they let you notice You can still use non-lethal attacks - Killing people doesn’t lead to chaos (this only applies to gambling and should not be taken as legal advice). The easiest way to avoid the temptation to kill and people trying to kill you is to not be seen. It just means you don’t kill more than you really have to.

However, if you’re not up for the Ghost (“Complete an entire mission without being seen”) or the Shadow (“Complete the playing undetected”), Low Chaos doesn’t mean you’ll never be noticed. Low Chaos is related to the stealth approach.
